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Apple debuts Mac App Store

Well it's official boys and girls -- Apple's Mac App Store is live as of this morning, and available to use and abuse via a Snow Leopard update (version 10.6.6 to be exact). The OS X application market takes the company's wildly successful iOS App Store to its logical conclusion, bringing an orderly, structured app buying experience to desktops and laptops across the globe. The Store will launch with over 1,000 titles, including Apple standards like the iLife suite broken out into separate parts (iPhoto, iMovie, GarageBand) selling for $14.99 each, Pages, Keynote, and Numbers for $19.99 apiece, and the bank-breaking Aperture for $79.99. Of course there'll also be third-party apps present at launch, including Autodesk Sketchbook Pro, Pixelmator, Cheetah 3D, and Flight Control HD (yes, a port of the iPad version).

via Engadget...

I wonder how all of those IT professionals who clamored to get Macs in-house are going to deal with the amazingly horrible no-good rotten thing that is a consumer-focused marketplace...

Perhaps they'll continue to maintain their IT infrastructures as normal, and use this store as an easy one-stop for getting the products that they need to address their customers' -- the employees -- business needs.

Just sayin'...


About the author: Chris Toohey

Thought Leadership, Web & Mobile Application Development, Solutions Integration, Technical Writing & Mentoring

A published developer and webmaster of dominoGuru.com, Chris Toohey specializes in platform application development, solutions integration, and evangelism of platform capabilities and best practices.



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